Flash and LEGO Design

A colleague just send me a link to this interesting article from one the creators of Macromedia Flash.

The human mind is much too limited to capture the entirety of a complex creation all at once. With LEGO, you can start with the vision and work out the details of the design as you progress. With patience and persistence, I developed the following LEGO-based design process. It’s more or less the same process we ultimately used to develop Flash.

    1. Choose a problem: Build a LEGO ship.
    2. Develop a vision: What sort of ship will it be? How big will it be? What will it carry?
    3. Build: Build the framework of the ship.
    4. Fill in the details: Design and build the details of the ship, ramps, doors, etc.
    5. Test: Drive the cars around the ship and sail the ship while exploring the house.
    6. Refine: Take parts of the ship apart and make them better.
    7. Learn: Take what you learned from building this ship and use it to build a better one next time.

(On a side note, I feel really old that I can remember the launch of Future Splash)

CONNECT

For information about my Community Consulting, Training and Speaker services, or to find out more about Dinner5, my unique community for community builders, contact me today.

By submitting this form, you are consenting to receive marketing emails from: Jake McKee Consulting, 9908 China Garden Cove, Austin, TX, 78730, jakemckee.com. You can revoke your consent to receive emails at any time by using the SafeUnsubscribe┬« link, found at the bottom of every email. Emails are serviced by Constant Contact